I do not agree with that view particularly if we talk about less than 6 front wings or aero packages. What needs doing is an analysis and a matrix freeze system that we see in engine development. It works for engines, so why not for aero parts.Pup wrote:I doubt if the development process would change. You'd just index the process at 6 points instead of 12, or however many. Many small updates would become fewer larger ones, but the work behind them would remain the same.
In fact, getting each iteration right would become more important, since the teams would be stuck with each piece for three or more races. Depending on the relative importance of those pieces, you may well see even more resources diverted that direction.
I also disagree with the majority view that budget caps would be not policeable. If you make it difficult for the players to cheat and you also have strong anti cheat incentives and punishment you can enforce budget caps in my view.