marcush. wrote:..loosing a wheel or other embarassing things that happen.
madtown77 wrote:as a design judge at MIS this year
Jersey Tom wrote:madtown77 wrote:as a design judge at MIS this year
How'd ya swing that? Thought there was something about having to be in industry for 5 years?
madtown77 wrote:Even the best of us have done that at some point...and are always surprised that our best designs have failed us.
Based on what are usually the resources of a new team, I think torque vectoring and such are lofty goals. Even for established teams it is difficult. I am in the camp of get a baseline car and make sure it passes rules. Documentation is really the key because you will find a lot of things that work and a lot that don't and its important not to repeat past mistakes in future years.
That being said, the car shouldn't weigh 800 lbs! If you want to set goals, try a weight and a power output because these dictate much of how well you will do in the competition.
Just to be sure it's clear to the OP, torque vectoring was just used as a random example.
I could have used a more practical (relevant?) example such as an aluminium panel (monocoque) chassis. Absolute practicality is debatable, but it's likely more practical for some new teams than a torque vectoring system.
One question if I may, do you have 2011 rules for the FSAE competition? I couldn't seem to find them on the SAE website. If they're not out yet, do you know if there's been any major changes to chassis & suspension design?
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