slimjim8201 wrote:Manchild, as with most 2D simulations, unless the system in question is truly 2D (an airplane wing...and even that is a stretch since back sweeping/end effects/fuselage effects are not taken into account), 2D simulations are best for conceptualization/prelim testing. For this design to be tested properly, the whole front nose cone + wings must be simulated. But from my nose cone-only 2D tests, I did see a consistent reduction in life (more downforce) and an increase in drag. It may not be worth much in the long run, but it is what it is...
The full 3D testing will tell a much better tale. Good find on the Google Sketch-Up models. I'll see if I can use them this week. I already have a nice (if simplified) F1 car model that I've been messing around with for a while.
Unfortunately, '2D' CFD isn't going to give anything like accurate results, because as you rightly point out, the the world is in 3D

This is particularly true of F1, where there's barely a flat surface anywhere these days.
You can't use just a nose either - it would be great if you
could get accurate results modeling discreet parts of the car, but to get the right numbers you
have to simulate the whole car (well, half, anyway

). One of the most counter-intuitive things in aerodynamics is that the back of the car affects how the air goes over the front - it's a single, interconnected system.The other thing I noticed from the streamlines you've plotted (Are you showing cp or velocity there? It looks like cp.) is that you haven't got the wheels rotating, which you really, really need for accuracy.
As regards google sketchup, I wouldn't put too much faith in any models you find online, as they've been made by 3D modellers to
look right, not be aerodyamically accurate. Even if they were reasonably physically accurate, they're unlikely to have enough detail to produce a mesh of sufficient density to be useful (You're aiming at around 30m cells for useful F1 modelling.)
slimjim8201 wrote:Someone please correct me if I'm wrong, but is the nose cone really a structural piece involved in crash energy absorbtion? From what I can tell, the whole nose cone seems to be a simple exoskeleton designed to withstand little more than aerodynamic forces at track speeds. Seems like front wings and aero bits are constantly being sheared off the car in minor collisions. Perhaps the nose cone body itself has some form of internal crash absobrtion qualities?
The nosecone is the primary frontal impact absorbing structure. It has to be, because right behind the bulkhead where the nose attaches to the tub is the driver's feet! Trust me, there are no 'minor' impacts in F1. What looks like a little scrape on TV is a crash that would likely kill you if you were in a Ford Fiesta. The front wing on an F1 car is
freakishly strong. If the car was suspended from a crane, two adults could hang from EACH END of the wing without it breaking. Snapping one off requires major forces.
slimjim8201 wrote:Again, the only thing I can say with certainty at this point is that the addition of an in-nose-cone wing will increase the overall drag. Design changes at the very front of the car, however small, have a more extreme effect than at any other area.
Absolutely right.
