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Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 24 Oct 2019, 19:43
by Ft5fTL
LVDH wrote: ↑24 Oct 2019, 17:55
Ft5fTL wrote: ↑24 Oct 2019, 12:24
Crap, i submitted the wrong zip file.
Did you at least fix your radiator issue?
I sended the Suzuka car so, no that has not the fixed radiator.
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 25 Oct 2019, 09:29
by LVDH
Ft5fTL wrote: ↑24 Oct 2019, 19:43
LVDH wrote: ↑24 Oct 2019, 17:55
Ft5fTL wrote: ↑24 Oct 2019, 12:24
Crap, i submitted the wrong zip file.
Did you at least fix your radiator issue?
I sended the Suzuka car so, no that has not the fixed radiator.
Well that is too bad

. At least with the size and strength of the field, it is easy to predict how many championship points you will score.
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 25 Oct 2019, 18:38
by LVDH
The new MFlow version is finally up. It takes care of the issue, one or two teams faced, with the early solver termination and has a bunch of goodies.
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 26 Oct 2019, 18:03
by rjsa
LVDH wrote: ↑25 Oct 2019, 18:38
The new MFlow version is finally up. It takes care of the issue, one or two teams faced, with the early solver termination and has a bunch of goodies.
Hi Andre, the pitch path encoding seems completely broken now:
surfaceTransformPoints -yawPitchRoll "(0 -1 0)"
$CASE/"E:/CFD/2019f1_mk05_0016_RAKE\input_files\geometry\high_res_surfaces\BargeWing_L_MK05_0012.stl" $CASE/constant/triSurface/BargeWing_L_MK05_0012.stl
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 26 Oct 2019, 19:28
by wb92
rjsa wrote: ↑26 Oct 2019, 18:03
LVDH wrote: ↑25 Oct 2019, 18:38
The new MFlow version is finally up. It takes care of the issue, one or two teams faced, with the early solver termination and has a bunch of goodies.
Hi Andre, the pitch path encoding seems completely broken now:
surfaceTransformPoints -yawPitchRoll "(0 -1 0)"
$CASE/"E:/CFD/2019f1_mk05_0016_RAKE\input_files\geometry\high_res_surfaces\BargeWing_L_MK05_0012.stl" $CASE/constant/triSurface/BargeWing_L_MK05_0012.stl
I can confirm the same behavior.
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 27 Oct 2019, 09:04
by LVDH
OK, I will fix that tomorrow morning. A bit strange, you are both using Windows?
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 27 Oct 2019, 11:32
by rjsa
LVDH wrote: ↑27 Oct 2019, 09:04
OK, I will fix that tomorrow morning. A bit strange, you are both using Windows?
Yep
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 27 Oct 2019, 13:34
by rjsa
Hi Andre, I'm not getting any of the speed slices neither the speed or pressure meshes, But this is not from the new version, it's been happening for a couple of days. Can't see it right on Paraview either.
EDIT: >>>>>>>>>>>>>>>>>Hi Andre, I think I found the bad geometry. Running again to see if everything returns.
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 28 Oct 2019, 09:49
by k.ko100v
Hi all,
I have a question related to postrpocesing with paraview.
I noticed that on my cases, there is no calculations for "wall shear stress", which I found is useful according some tuturials.
Is there an option to be included?
Regards,
Krasen
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 28 Oct 2019, 11:25
by LVDH
k.ko100v wrote: ↑28 Oct 2019, 09:49
I noticed that on my cases, there is no calculations for "wall shear stress", which I found is useful according some tuturials.
Is there an option to be included?
It is not exported by MFlow, but you can find a vtk model of your car with the near wall velocity in the postProcessing folder.
If you really want to have the wall shear stresses, you could use OF to calculate them (Paraview is possible but not a good idea for this):
https://cfd.direct/openfoam/user-guide/ ... ssing-cli/
If people really, really want this, I could add it to MFlow, but the images would look exactly like the near wall velocity images.
The pattern, you see on your sidepods, indicates an open geometry which could mess up your results.
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 28 Oct 2019, 12:27
by k.ko100v
LVDH wrote: ↑28 Oct 2019, 11:25
k.ko100v wrote: ↑28 Oct 2019, 09:49
I noticed that on my cases, there is no calculations for "wall shear stress", which I found is useful according some tuturials.
Is there an option to be included?
It is not exported by MFlow, but you can find a vtk model of your car with the near wall velocity in the postProcessing folder.
If you really want to have the wall shear stresses, you could use OF to calculate them (Paraview is possible but not a good idea for this):
https://cfd.direct/openfoam/user-guide/ ... ssing-cli/
If people really, really want this, I could add it to MFlow, but the images would look exactly like the near wall velocity images.
The pattern, you see on your sidepods, indicates an open geometry which could mess up your results.
Is there a way to load the near wall velocity in paraview.
The end goal is to get an image like this:
In one tutorial its shown by
wallShearStress plus
Surface LIC
Regards,
Krasen
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 28 Oct 2019, 13:09
by variante
k.ko100v wrote: ↑28 Oct 2019, 12:27
Is there a way to load the near wall velocity in paraview.
Yes. Load the U_nearWalls.vtk in Paraview, then use SurfaceLIC (check out on the web how to activate it). You can also use SurfaceLIC on certain other surfaces (section planes,...)
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 28 Oct 2019, 13:38
by rjsa
Some post needed to be done in OF to get this running, I’ll try to find it. If you search the 2017/2028 threads it should be there.
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 28 Oct 2019, 13:51
by k.ko100v
variante wrote: ↑28 Oct 2019, 13:09
k.ko100v wrote: ↑28 Oct 2019, 12:27
Is there a way to load the near wall velocity in paraview.
Yes. Load the U_nearWalls.vtk in Paraview, then use SurfaceLIC (check out on the web how to activate it). You can also use SurfaceLIC on certain other surfaces (section planes,...)
Wow, it was there all the time
Thanks a lot mate!
Cheers,
Krasen
Re: [MVRC] Mantium Virtual Racecar Challenge 2019 (Grand Prix Cars)
Posted: 28 Oct 2019, 17:55
by LVDH
variante wrote: ↑28 Oct 2019, 13:09
k.ko100v wrote: ↑28 Oct 2019, 12:27
Is there a way to load the near wall velocity in paraview.
Yes. Load the U_nearWalls.vtk in Paraview, then use SurfaceLIC (check out on the web how to activate it). You can also use SurfaceLIC on certain other surfaces (section planes,...)
Thanks for this.
I have uploaded a fix of the newest MFlow version. Sorry about the trouble on that.