[MVRC] Potential rule changes for 2023
Posted: 22 Sep 2022, 15:35
I thought I'd make a new thread where we can discuss any potential rule changes for next years MVRC challenge, as a few ideas have been posted in the challenge thread but its hard to keep track of them. I personally have been thinking of a few ideas and it'd be interesting to hear what everything else has in their head too.
1. Reducing the cooling demand
I'm sure everyone involved is aware that the cooling demand is very high. I'd propose either reducing it by about a third to bring it more inline with what F1 teams use, either through reducing the mass flow requirement or increasing radiator porosity in CFD. I'd also propose the following rule changes.
2. Resurfacing some parts like the suspension - I'd be happy to volunteer to do this
3. Possibly updating the tyre geometry/model. One thing I noticed, compared to CFD images from when I worked in F1, is the front wheel wake is very biased towards the bottom, i.e. there's almost no upper wheel wake. This means that on my car for example, I have a downforce-generating front wheel vane which is completely opposite to what is seen on F1 cars. I think if we updated the tyre geometry we could get some more realistic wake patterns.
4. Changing the engine inlet/misc systems geometry - I'll come back to this later as this post is already getting a bit long
5. F1 style rear/front wing endplates - I don't really have any idea how to write rules to do this
6. Realistic noses - possibly a minimum area rule?
Is there anything you think I've missed?
1. Reducing the cooling demand
I'm sure everyone involved is aware that the cooling demand is very high. I'd propose either reducing it by about a third to bring it more inline with what F1 teams use, either through reducing the mass flow requirement or increasing radiator porosity in CFD. I'd also propose the following rule changes.
This is to allow some centre-line cooling as f1 teams do.6. Heat Exchangers
6.1 There must be up-to two [old: one] heat exchanger on each side of the car, meeting the following rules:
I propose deleting this to allow more freedom6.1.2 The planar shapes may be rotated around the Y-axis only.[
And deleting this too, as its currently redundant - I think everyone runs radiators much bigger than this. If a design can meet the cooling demand its fine, if not then there's a power penalty.6.1.3 Each shape must be at least 180,000mm2 in area.
2. Resurfacing some parts like the suspension - I'd be happy to volunteer to do this
3. Possibly updating the tyre geometry/model. One thing I noticed, compared to CFD images from when I worked in F1, is the front wheel wake is very biased towards the bottom, i.e. there's almost no upper wheel wake. This means that on my car for example, I have a downforce-generating front wheel vane which is completely opposite to what is seen on F1 cars. I think if we updated the tyre geometry we could get some more realistic wake patterns.
4. Changing the engine inlet/misc systems geometry - I'll come back to this later as this post is already getting a bit long
5. F1 style rear/front wing endplates - I don't really have any idea how to write rules to do this
6. Realistic noses - possibly a minimum area rule?
Is there anything you think I've missed?
