WhiteBlue wrote:I understand they will build a spnaking new track at the Balaton lake close to the internatinal airport there. It will be different venue and track then.
It's surely only a matter of time until we see a race in Russia. I'd imagine they'd have to build the track? I don't have a great knowledge of tracks in Russia they could use.modbaraban wrote:I was surprised to see that date too. But surely they need an alternative for the eastern Europe before getting rid of Hungaroring. I just though they won't need that much time to find it. Bernie keeps visiting Russia to negotiate this. In any case the new track will most probably be an ultra modern tilkedrome, that may appear boring Unless of course it'll be as good as Istanbul Park.
Wouldn't that make it more like the Tilke-dromes that everyone complains about?
I've thought a bit further on your improved corners, and here's what I would do to improve overtaking and average speed. I would also add a little bit of track somewhere as 4.3km is really short. I didn't add it as I want to keep it realistic and "cheap":
I like the turn 4 removal since in theory it should aid passing. But things often don't work out in reality as theory would dictate. Just how much passing takes place into turn 1? "In theory" I would think that a long straight after a very tight corner would be best since the aero loss of downforce is minimal at slow speeds. This allows closer following out of the corner leading to the straight so the car behind doesn't lose his front end to dirty air. Then he can slingshot down the straight and get past a slower car. This "theory" works at Canada turn 12 or Malaysia turn 1 both which provide good passing. So I would modify the last corner before the main straight in your little image in the exact opposite way so that the entry is a greater radius than the exit. Place the tight part just before the straight for the reasons I just stated.Tomba wrote:
A little explanation:
Turn2: As you can see, I'd make the entrance sharper so that there's a little more braking but the throttle can be down earlier on. Together with the removal of turn 4 you'd get a longer "straight" and an interesting corner at the end (a corner I particularly like, so I didn't change it).
Turn 6: the chicane changed to a sharp corner that is further down the track and which also forms the start of a curvy section of the track.
Turn 11 to 13 are particularly troublesome for this circuit as I think it greatly hampers overtaking at the end of the straigtht. I therefore made the corners slightly slower so that the following car isn't penalised as much.
Note that I have taken into account runoff zones and tried to keep changes as small as possible. Any thoughts?
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