machin wrote:The problem is there are three schools of thought which are difficult to achieve all at the same time:-
1, F1 should remain as free as possible, without spec wings/underbody.
2, f1 should provide close exciting racing, with cars able to pass and re-pass eachother.
3, F1 cars should have high cornering speeds to differentiate it from other racing formulae (i.e. high downforce levels)
Taking all three of these and you'll see its difficult if not impossible to achieve them all at the same time... which I guess is why they've latched onto the "virtual slipstream" (I'll keep using my phrase til it reaches world-wide acceptance!) idea, as it (hopefully) will achieve all of these three things.
autogyro wrote:Simple define a downforce limit and enforce it.
machin wrote:autogyro wrote:Simple define a downforce limit and enforce it.
How does that help? Assuming that philosophy 3 is maintained (high cornering speeds) the downforce still needs to be high... so you have to set a high limit... now the teams set about producing this much down force for as little drag as possible... but they won't spend a single penny of their budget improving the flow off the back of the car to aid a following car (why would they?!)... so cars still cant't battle eahother closely....
If anyone else can think of a way of keeping all three of the "F1 philosophies" I've listed above, post it here.... (and hopefully the FIA will read it!)
Users browsing this forum: CCBot [Bot], GrizzleBoy and 3 guests