wesley123 wrote:LegendaryM's car wasnt the case either and becoming it more complicated with more winglet was because of regular development.
My car was pretty same either, things became more compicated as i understood these things better and it was just part of development and looking at other cars.
wesley123 wrote:The fastest car of 2011 was also arguably the simplest in terms of 'bits and pieces'.
Or you can look into the future or you ment 2010
Mea culpa!
Just_a_fan wrote:wesley123 wrote:LegendaryM's car wasnt the case either and becoming it more complicated with more winglet was because of regular development.
My car was pretty same either, things became more compicated as i understood these things better and it was just part of development and looking at other cars.
Development? Were any of them run through a CFD package to see what the various bits were doing? Just adding the latest bits from real F1 cars throughout the season, whilst fun, isn't 'development' in any meaningful way. Even if you thin k you have a grasp of what a given part does on e.g. the RB6 doesn't mean that just bolting it onto a car that is already an amalgamation of various designs will work.
That's not to take away from the obvious effort and care that has gone into the models - they're all great but let's not get carried away with the word development here.
machin wrote:How does that championship work then? I've looked on the site and it doesn't seem to say what the "rules" are, or how you score points???? Or maybe I just missed them?!
Machin
wesley123 wrote:Just_a_fan wrote:wesley123 wrote:LegendaryM's car wasnt the case either and becoming it more complicated with more winglet was because of regular development.
My car was pretty same either, things became more compicated as i understood these things better and it was just part of development and looking at other cars.
Development? Were any of them run through a CFD package to see what the various bits were doing? Just adding the latest bits from real F1 cars throughout the season, whilst fun, isn't 'development' in any meaningful way. Even if you thin k you have a grasp of what a given part does on e.g. the RB6 doesn't mean that just bolting it onto a car that is already an amalgamation of various designs will work.
That's not to take away from the obvious effort and care that has gone into the models - they're all great but let's not get carried away with the word development here.
Agreed, those cars arent ran through any CFD or anything like that, but what I do is 'learn' from what I read and also see on other cars, and then modifying things afterwards. On parts i create I draw my own lines of how I think the airflow will go, learning from that too. Just 'simulating' the development of your car and going with what you know.
@hansengp and jordangp; I would love to see it too how the championship works
jordangp wrote:Yeah guys, hansengp knows all about the championship, speak to him about the administrative part of it, I'm just a guy that runs a team.





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