engineer_roy wrote:It's a bit akin to yacht racing, albeit at different speeds.The yachting fraternity have clear rules for positioning and overtaking at all times, what can and cannot be done. If you follow the rules and get hit/touched then you are in the clear - likewise hit someone else by ignoring the rules and get penalised.
Boats also do things like cars, the comparative dynamics of speed/weight reduce the actual speed difference so as to make comparison possible. Boats luff up and have leeway, cars drift and have understeer, boats have "mast abeam" and "starboard" rules as well as "water!" or depth rules so why not apply "wheels ahead", "space on the straight" and "space on the corner" rules for cars. Such rules could more easily be monitored on a fixed road surface than they can be on a moving sea surface.
richard_leeds wrote:That's easy. Look at where the wheels are next to each other. The bottom car is ahead. However, in most case the top car will emerge in front on the corner exit.
engineer_roy wrote:I mentioned "mast abeam". It's simple, sight from a sensor on each car, so long as there is overlap, 20%, 50%, whatever is the rule then the rules apply.
drifting round a corner to reduce overlap is just like luffing up and it has its own penalties in performance. It's the same for bearing away. Space must be given when there is overlap.
engineer_roy wrote:There's no problem here is there? cars are moving apart. But if A drifts into B then he's got a real problem. He's going in the wrong direction anyway.
If B "luffs up" and can do this without inducing drift then he's ahead by rule and ahead anyway.
Think I need a bit more info from you to understand where you are on this. Are the rear wheels ligned through or are these the front and where is the curved track edge. P.S. nice diagram, wish I could do things like that, I'm a novice.
engineer_roy wrote:Hey guys, I'm getting out of my comfort zone here and not expressing things well. My concern is for establishing when/if "overlap" exists and if it does then from that point on through the corner neither has the right to push the other off the road. Overlap condition should exist, to me anyway, once there is a specific amount of overlap, 40, 50. 60% or so at entry to a corner.
I get beelsebob's point about lines through wheels and cars at different angles but I trust you guys can come up with some way to overcome this with all the modern technology. In my days it would be measured against the white line down the middle of the road.
Please excuse me if I remain passive on this site for now.
richard_leeds wrote:beelsebob wrote:A being somewhat out of control and sliding towards impact with B
Doesn't matter who is ahead, sliding out of control is the key point.
richard_leeds wrote:Agreed - in my mind the "pulling alongside" issues is a proxy for being working out if a car can seen by the other driver. However, that is only relevant when the cars are in close proximity.
That's easy to apply that principle to Hamilton-Massa in India. I guess you are alluding to something similar to the Hamilton-Kobayashi incident? Hamilton was in the middle and then swung left without seeing Kobayashi on the kerb line , but admitted he should have know Kobay was there.
Users browsing this forum: Google [Bot], skoop and 19 guests