bigpat wrote:Blaze1 wrote:Does anyone know what the relationship is between the size of flat area ahead of the diffuser or venturi tunnel and the amount of downforce produced (This question also assumes that when viewed from below, the total plan area is constant, but the length of the diffuser/tunnel can be traded for more or less 'flat section'. The diffuser/tunnel in all circumstances is always of an equally fixed height, so greater length will mean a reduced angle.)?
If the diffuser /tunnel volume is restricted, then yes, area of flat floor ahead of this area is important, as it presents more area under which a change of pressure can occur.
I asked Mario Illien (Illmor Engines co-founder) this exact question in the McLaren pits at the 1998 Australian GP. That is why when the car width was reduced to 1800mm, the wheelbases didn't shorten to compensate.
Where diffuser area isn't controlled, the flat area is the part that would want to minimise. This is true of the ground effect era F1 cars, and 80's/90's Group C cars, that had more downforce than F1 cars of the time. The diffuser tunnels reached as far forward as they could, to maximise their volume, and hence downforce potential....
bigpat, I may ask the mods to move this discussion to the
'ground effects' thread, as I might be hijacking this one.
The reason for my question was because I originally thought diffusers/tunnels worked in the way you described (essentially minimising the flat section to maximise the diffuser/tunnel area) and that the 'throat' was the term used to describe the leading edge of the diffuser/tunnel, however a while back I read the following from Carroll Smith's book 'Engineer To Win':
https://books.google.co.uk/books?id=S0s ... t'&f=false
- The longer the flat section or throat, the more download will be generated - and the more drag will be reduced. The shorter the flat section, the less download will be generated - and the less drag will be reduced.
- A major portion of the total download is generated by the flat area of the tunnel. The throat exists ONLY to generate download. The entrance exists merely to smoothly accelerate the airstream into the flat area and, while the accelerated air in the diffusor is at a pressure less than atmospheric, the diffusor's major purpose in life is to exit the accelerated air from the flat area in a smooth flow so as to avoid separation and drag-causing turbulence. Therefore, the longer we make the flat area, assuming that we can keep the flow attached, the more download will be generated - and the more drag will result.
- Attempts to reduce understeer by increasing chassis rake will inevitably choke off the front of the tunnels and make a diffusor out of the flat area of the tunnel - both of which will reduce download and, assuming that the tunnel center of pressure is as far forward as it should be, increase understeer.
It must be mentioned that he also states earlier:
..............I stopped working with the big teams before ground effects came into being. I claim no direct expertise.
If what he states about tunnel design is accurate, then there must be a compromise and balance between the proportions of the flat section and those of the tunnel (as well as CoP location), with both being in harmony with each other. Floor designs last used in 1994 comprised of a significant flat underbody section (perhaps 80% of the plan area) and a large diffuser (only about 20% of the plan area), which according to Carroll Smith should be the most favourable configuration, but we know that this isn't the case.
The following images shows how pressure decreases at the entrance to the flat section, then increases along the flat section, before gradually reducing again on the approach to the diffuser:
EDIT:
I think the following excerpt from the above quotes by Smith, may be the significant factor:
Therefore, the longer we make the flat area, assuming that we can keep the flow attached, the more download will be generated - and the more drag will result.