I'd be interesting to see what a (qualified) human could achieve VS a fully automated optimization process of full car given a set number of runs
I know that in the future aeroboys will no longer have a job, eventually. But maybe the time hasn't come yet.
LVDH wrote: ↑
Thu Oct 10, 2019 5:49 pm
What bothers me so much about using an arc for the wings, is that when you would take a look at an airfoil database, you would not find airfoils using arcs to describe to upper or lower surfaces. So why should an arc be good for a multi-element wing? But it is good to have a consistent basis to work from and gradually improve.
Database aerofoils have presumably been hyper-optimized, and they're designed to work alone, without being bothered by rapidly varying surrounding elements. So, that comparison is not totally fair. And yet, some of those aerofoils do happen to have almost circular shapes.
Don't get me wrong, i don't really care about circle arcs. I often use different shapes myself. But it's wrong to aprioristically assume that the circle can't happen to be the most effective shape. And why not, as a practicle tip, we can say that it's hard to make a bad wing using the circle as a guide.