eyalynf1 wrote: ↑
Mon Sep 11, 2017 11:42 pm
I like the penalty points idea, but applied to the constructor's table alone. It could even provide and opportunity for midfield teams to make steady progress through the table. For example if a top team gets a points penalty, but wins the race, lower placed teams could still make progress against them in the constructors table. Also, a strategy could be to provide latest spec engines to customer (typically lower in table) to test. If it works, they get an early performance boost that spices up the racing. If it fails, a top team has minimized the risk of a failure hurting their championship bid.
For this to work, the penalty has be be meaningful and simple enough for fans to understand. So let's say an engine replacement makes a first place score like a fourth place, or perhaps whichever the highest placed non-works customer team scored. So if Lewis finished first but replaced Lewis's PU, and a Force India finished 6th, Mercedes gets 8 constructors points instead of 25 from the win.
Now if a Williams was testing the latest spec unit from Mercedes and it didn't fail they could perhaps jump Force India in the race, or if it did fail, Mercedes dodged a bullet to the tune of a 17 point swing. Its a gamble but it enhances the chances for the mid-field teams to qualify well race with the top teams depending on the performance increment of the upgrades. You could maybe even increase engine allotments for non-works teams to enhance this dynamic, or minimize/eliminate the penalties for non-works team engine failures.
I don't like it at all. Take this season as a prime example - what if Ferrari decide to throw their weight behind Vettel, knowing that Merc will win the WCC anyway, and just take the constructor's hit? Something about that doesn't sit right with me.
I don't think the current system is too bad. I think perhaps they need to be less aggressive on usage next season and allow more units, but the system itself works.
This becomes a hot topic for 2 main reasons:
1) Honda, the anomaly, who can't produce an engine which lasts
2) Everyone choosing to take the hit together on a track where overtaking is easier
I know this system isn't perfect, but I've yet to see any which offers a better overall solution (IMO, of course). Constructors leads to WDC being prioritised and potentially cheapened in my mind, financial means the richer teams might just decide to take the hit... really the only way to really persuade teams is to influence race results, or hit across both WDC & WCC. I prefer the grid penalty to a points deduction across both WDC & WCC.
EDIT - to clarify, I quite like the idea on this thread of only certain components being penalised or some at least being excused to an extent. But I think the punishment at the end of breaching whichever the rules are needs to be grid penalties, I've not seen an improvement on the "grid penalties" idea although some seem to be coming up with ways to optimise it.