Post anything that doesn't belong in any other forum, including gaming and topics unrelated to motorsport. Site specific discussions should go in the site feedback forum.
RicerDude wrote:Gran Turismo 6
In my opinion the best feeling driving game on console especially with the G27 steering wheel.
Also looks incredible for a 7th gen game...
Did you already made a pitstop during a race? no... well than the complete driving-charasteristics change, with different tyre usage, also about 2 to 3 seconds a lap slower than before.
Graphics are ok though.
Quote of the year: "almost as sickening as the Velcro fluff under Lewis' cap..."
take a look to the latest article there (my Blog).
What you could do with a good driving simulation software and accurate data.
Very interesting article, thanks
I had always wondered how close are amateur sims (those we can buy for the pc) to real life, specially since I started playing F1 games before each F1 GP. It was nice to remind the track, the overtaking points, how fast/slow is each corner... once you´ve played the sim you understand the race much better, and all the data I could remember from the sim (top speeds, cornering speeds, braking points, etc.) did match perfectly
The only thing I miss from the article is some comment from the F3 driver who played rFactor... How did he feel the game and car? What differences did he find between the sim and a real F3 car?
So no fellow Live for Speed (LFS) racers out there?
Its dated as hell to look at, but the tyre physics and netcode for online racing are second to none imo. And really, that's what's important, not the spurious eye-candy.
We are ever hopeful of further updates, would be a shame to let this gem of a sim slip away.
I have LFS S1 but I havent played it for years. I do 95% of my racing in iracing.com. I also have assetto corsa, GT legends, GTR2, race 07, GP legends and DiRT3 which came with my video card.
It has nice graphics. Realism is terrible though - I find the most unrealistic how quickly the cars brake - they comparable to f1 cars. A lot of hackers online too.
Yeah, i guess the ps and xbox games these days don't focus that much on realistic physics. As long as it feels good then they'll sell it. Ah well, that's why we've all got older games to look to
Don't have a clue. But does f1 2013 have a data logger feature where you can analyse data collected per lap? Like rideheights for each wheel, speed, rpm, suspension travel etc?
and if it does have this feature, can you compare two or more laps in any way using the graph?
F1 2013 does not have any of those things, it does not even have P1, P2 and P3, just one session, missing features everywhere ... the AI does not really drive but takes it's times from god knows where at least if it's like F12012, which i believe it is since they haven't changed much from F2010 onwards... F1 Challenge 99-02 was better imho
Assetto Corsa looks promising, however paying for an unfinished game felt weird, really... (but people buy EA games and those are not finished when released as well, at least AC is officially Early Access )
Alonso Fan wrote:Yeah, i guess the ps and xbox games these days don't focus that much on realistic physics. As long as it feels good then they'll sell it. Ah well, that's why we've all got older games to look to
FM5 has worked with Calspan, Mclaren and Audi for tyre, vehicle dynamics and openwheel suspension physics simulation. The physics are pretty realistic with a good steering wheel and besides that the new rumble triggers in the Xbox one controller give the game unprecedented haptic feedback. Btw the other high end sims are such a small market and are a whole different catogory of gamers (players)
Plus those games dont have hundreds of cars like gt of forza and mostly lack upgrades and other game options.
I heard project cars does not have Ai yet.So its a Hotlap simulator.(a good one at that) but very small in content compared too others out there.
I'm still playing F1 2012, RacePro 2, FM4, FM5 and previously owned gt5.
Last edited by Emerson.F on Fri Mar 14, 2014 12:06 am, edited 3 times in total.
RZS10 wrote:F1 2013 does not have any of those things, it does not even have P1, P2 and P3, just one session, missing features everywhere ... the AI does not really drive but takes it's times from god knows where at least if it's like F12012, which i believe it is since they haven't changed much from F2010 onwards... F1 Challenge 99-02 was better imho
Assetto Corsa looks promising, however paying for an unfinished game felt weird, really... (but people buy EA games and those are not finished when released as well, at least AC is officially Early Access )
Wow, i never thought it would lack so many features...
and you can't do proper donuts on it either, i watched a video of someone trying . The donuts just look like driving round in circles with a little oversteer...
...not good enough
Last edited by Alonso Fan on Thu Mar 13, 2014 11:37 pm, edited 1 time in total.
Codemasters suck at making realistic games. I really hope you didn't give them your money. The physics in f1 2013 are terrible, the FFB is terrible, there is also some kind of speed sensitive steering that you can't turn off, graphics are quite bad for a 2013 game too. There really isn't anything I liked about this game.