I have to agree that the weight will be a larger factor from a standing start, but the amount of weight or downforce that the wings produce is many orders of magnitude higher than the few extra kilos of fuel.Shrek wrote:I was rcing F1 2009 on the Wii and i remember that with a full fuel load i could only go on the longest straight at silverstone 202 mph, but then i tried it with about 3 laps of fuel and i got to 212 mph so that got me thinking, how much speed and lap time lost can you gain with a fuel fuel load like this next years at the start of a race full fuel load, to the end of the race, with very low fuel with all other variables being the same
dumbed down would be an understatement 10 seconds faster per lap at Spa and i was racing the BMW, it was on easy thoughGiblet wrote: I fear that the physics engine and capability of the Wii are not a good one to base anything on. The Wii and PSP versions of the game are very dumbed down and the formulas simplified.
When that game comes out for PC and the more powerful consoles like the PS3 and 360, the physics will be much stronger, but 10mph is far too much difference for extra fuel.
motorsports is not only forward acceleration and late braking though ..don´t forget the acceleration is limited by available grip and not necessarily by the mass of the car at least at lower speeds.Of course grip will be also affected by mass as the tyres experience a higher normal load .n smikle wrote:I don't think the code would dumbed down between systems. The wii is strong enough to run those kinds of programs. Look on Gran turismo 3 and 4 on the lowly Ps2.
No matter how inaccurate the games are though, I think it does make sense. With more mass you would have a lower corner exit speed, and more rolling drag to the tyres. If the cars were on a high speed salt flat the ultimate top speed might be slightly lower in the car with more fuel. In comparison, racetrack main straights are not usually long enough for the cars to reach their ultimate top speed so the value of speed we see is the speed of the car while it's ACCELERATING. And the more massive one accelerates slower. That how i see it; more rolling drag, and lower exit speed.
marcush. wrote:motorsports is not only forward acceleration and late braking though ..don´t forget the acceleration is limited by available grip and not necessarily by the mass of the car at least at lower speeds.Of course grip will be also affected by mass as the tyres experience a higher normal load .n smikle wrote:I don't think the code would dumbed down between systems. The wii is strong enough to run those kinds of programs. Look on Gran turismo 3 and 4 on the lowly Ps2.
No matter how inaccurate the games are though, I think it does make sense. With more mass you would have a lower corner exit speed, and more rolling drag to the tyres. If the cars were on a high speed salt flat the ultimate top speed might be slightly lower in the car with more fuel. In comparison, racetrack main straights are not usually long enough for the cars to reach their ultimate top speed so the value of speed we see is the speed of the car while it's ACCELERATING. And the more massive one accelerates slower. That how i see it; more rolling drag, and lower exit speed.
WhiteBlue wrote:I think the thread is gone off topic. Isn't it about the loss of performance of real cars next year with higher fuel weights?
I would think that the main effect would be coming from reduced cornering capabilities and not from lower acceleration with the higher mass.
One thing people have not discussed is change of ride height. An interesting factor will be tyre pressure. Teams will probably run lower pressures in the same tyre at the end of the race compared with the race start.
The new front tyres btw will be much stiffer than the old design.
Hm ...is it a good compromise to setup the car at optimum for the last tird of the race in favour of best grid position?Giblet wrote:With low fuel qualify the teams should have no trouble finding the optimum setup for late in the race, and adjust accordingly for 1st and 2 nd stints.
The topic was based on crazy numbers from a relatively weak sim, therefore entirely on topic. The next topic should be "Can Vettel win the WDC with such pixellated hands?!"