Thanks, flyn, tomislav, you're totally right. Any idea of the influence?
I mean, has anybody seen a graph or relationship between ride height and downforce?
Or do you know any (hopefully free) simulator able to simulate that kind of effect (ride height vs downforce)?
As I write this, it occurs to me that
the only rational shape for superelevation is a circle, not a parabola. Ride height is the same at any point of the track, the outer car gains an advantage because of banking.
Here is the pic of the fundamentals (yes, I know, the circle can have a larger radius to avoid such radical banking:
Well, it could work. You'd need special paving finisher equipment for that one...
Notice that if you put this kind of curve after a regular one, where the inner trajectory is faster, it could, in theory, give you
two lanes that can be traveled in the same time with equal cars.
If your car is faster, or you drive it better through the curve, you will overtake, no matter what lane you're in. Or so I think, until you point out what's wrong...
