(KVRC) Hit-Reset Racing

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RicME85
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Joined: 09 Feb 2012, 13:11
Location: Derby
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(KVRC) Hit-Reset Racing

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Image

Today comes the first look at the new challenger from Hit-Reset Racing.
The team was formerly known as RicME Motorsport but in the time since the test race the team has secured a sponsorship deal that included naming rights with the gaming website http://www.hit-reset.co.uk. As a result the team will run with a new livery and colour scheme.
So ladies and gentlemen, here is the 2013 KVRC challenger from Hit-Reset Racing, the HR01:
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astracrazy
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Joined: 04 Mar 2009, 16:04

Re: (KVRC) Hit-Reset Racing

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lets see it! lol

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RicME85
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Joined: 09 Feb 2012, 13:11
Location: Derby
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Re: (KVRC) Hit-Reset Racing

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Its there, right there on the start/finish straight in Shanghai....albeit under a sheet :wink:

astracrazy
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Joined: 04 Mar 2009, 16:04

Re: (KVRC) Hit-Reset Racing

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very high nose and the sidepods version 1 i see

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RicME85
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Joined: 09 Feb 2012, 13:11
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Re: (KVRC) Hit-Reset Racing

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Pods are the same as I had shown you privately although they have been remade since and are a lot smoother

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N12ck
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Joined: 19 Dec 2010, 19:10

Re: (KVRC) Hit-Reset Racing

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Engine cover doesn't follow minimum area rules that were clarified in the email from this viewpoint, (Toblerone rule)
Budding F1 Engineer

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RicME85
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Joined: 09 Feb 2012, 13:11
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Re: (KVRC) Hit-Reset Racing

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Can assure you it does.
The highest point is actually a tv camera pod and not the top of the blade/air intake.

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N12ck
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Joined: 19 Dec 2010, 19:10

Re: (KVRC) Hit-Reset Racing

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ahh that is fine, :lol:
Budding F1 Engineer

astracrazy
31
Joined: 04 Mar 2009, 16:04

Re: (KVRC) Hit-Reset Racing

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still wanting to see this car uncovered!

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RicME85
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Joined: 09 Feb 2012, 13:11
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Re: (KVRC) Hit-Reset Racing

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I promise there will be a full reveal soon.
I have had Khamsin issues that have resulted in me doing ANOTHER clean install of SU and Khamsin + required software.I am also in the process of looking into compiling OpenFOAM so that it includes swak4foam.
Finally, I have to work with my car model plus make a little studio in SU for it and learn about light placement for transfer to Kerythea so that I can get the best renders possible as currently I am having issues getting uniform colour across the car


astracrazy
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Joined: 04 Mar 2009, 16:04

Re: (KVRC) Hit-Reset Racing

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=D>

Markus
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Joined: 03 Apr 2012, 19:35

Re: (KVRC) Hit-Reset Racing

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RicME85
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Joined: 09 Feb 2012, 13:11
Location: Derby
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Re: (KVRC) Hit-Reset Racing

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Thanks.
CFD has been encouraging so will see how it fares against others.

16hrs of rendering and it wasnt even finished, decided it looked good enough so stopped the process.