Ah, then i'm not worried at all
Wow, i've just read the report. Impressive.
Ah, then i'm not worried at all
Wow, i've just read the report. Impressive.
10th would be better I think, but it depends when the rules get released too I suppose. If it was tomorrow, maybe the 3rd isn't too bad, it's a bit different if they come on the 1st July I still think the extra week would be welcomed anyway, though losing Silverstone would be a bit sadKoldskaal wrote: ↑27 May 2022, 20:56A quick preview of whats to come:
https://i.imgur.com/7QUxz4R.jpg
spacehead3, has graciously provided the laptime simulator we will be using. So things are almost ready for the big reboot.
We're planning for the calendar to look like this:
Race 1: Silverstone, July 3rd
Race 2: Hungary, July 31st
Race 3: Monza, Sep. 11th
Race 4: COTA, oct. 23rd
Final race: Interlagos, Nov. 20th
Now the question is, would you guys prefer to move the first race to July 10th (Austria). Or are you ok with the short development time?
You got it pretty much spot on. There's a wide range of abilities, I'd never done any cad before giving it a go so definitely no prerequisitesHutchie.91 wrote: ↑01 Jun 2022, 16:16I would definitely be interested in taking part in this. Could someone explain to me a bit more about this? Im assuming we have to design a car in CAD that complies with a certain set of regs, we then send these models over for CFD, then plug in the downforce and drag numbers along with wheelbase and wheel track data from the CAD model into a lap sim?
Could anyone who has done an engineering degree with a generic understanding of how to use surface design in Catia or NX have a decent go at this, and could be done as a little part-time hobby on weekends? Or is it a bit more 'high end' in that it's more for power users who already have careers and solid industry experience in automotive/racecar design?
You got it. You're also supposed to run some CFD yourself, if you want to have any hope of achieving good results. You can do so with a software of your choice, or with the one provided by MantiumCAE, which is super easy to use.Hutchie.91 wrote: ↑01 Jun 2022, 16:16I would definitely be interested in taking part in this. Could someone explain to me a bit more about this? Im assuming we have to design a car in CAD that complies with a certain set of regs, we then send these models over for CFD, then plug in the downforce and drag numbers along with wheelbase and wheel track data from the CAD model into a lap sim?
Give it a go! Maybe don't set your expectations too high for the first races, but focus on having fun and enjoying the learning curve.Hutchie.91 wrote: ↑01 Jun 2022, 16:16Could anyone who has done an engineering degree with a generic understanding of how to use surface design in Catia or NX have a decent go at this, and could be done as a little part-time hobby on weekends? Or is it a bit more 'high end' in that it's more for power users who already have careers and solid industry experience in automotive/racecar design?
Is there an entry fee?variante wrote: ↑02 Jun 2022, 10:38You got it. You're also supposed to run some CFD yourself, if you want to have any hope of achieving good results. You can do so with a software of your choice, or with the one provided by MantiumCAE, which is super easy to use.Hutchie.91 wrote: ↑01 Jun 2022, 16:16I would definitely be interested in taking part in this. Could someone explain to me a bit more about this? Im assuming we have to design a car in CAD that complies with a certain set of regs, we then send these models over for CFD, then plug in the downforce and drag numbers along with wheelbase and wheel track data from the CAD model into a lap sim?
Give it a go! Maybe don't set your expectations too high for the first races, but focus on having fun and enjoying the learning curve.Hutchie.91 wrote: ↑01 Jun 2022, 16:16Could anyone who has done an engineering degree with a generic understanding of how to use surface design in Catia or NX have a decent go at this, and could be done as a little part-time hobby on weekends? Or is it a bit more 'high end' in that it's more for power users who already have careers and solid industry experience in automotive/racecar design?
Over the years, many people have tried this competition. Some were newbies, some were high-end professionals.
But, in the end, that didn't matter much. The time you're willing to spend on this plays a big role. Talent may also eclipse experience. And -why not- you need some luck too.
There never has been, so I suspect that is still the case