Korean GP 2010 - Yeongam

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wesley123
wesley123
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Joined: 23 Feb 2008, 17:55

Re: Korean GP 2010 - Yeongam

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n smikle wrote:
wesley123 wrote:and what about the diffuser then? I am pretty sure that just loses downforce
That is why you raise the back. The boundary layer thickness increases from the leading edge of the splitter. In other words this slower moving layer air that is attached to under the bottom the surface of the floor will grow closer and closer to the ground as it travels to the rear, slowing up your main flow. So you raise the back up to keep the stream free. Another advantage of this is that the front splitter is closer to the ground, and you basically have created a larger diffuser cone with the floor.
Tht is true yep, but if im correct you also have such an point just in front of the diffuser. Raising the floor just reduces the pressure under the floor at some point, and that is where your floor design kicks in, i can understand that an shorter/longer floor is for example more/less sensitive. I dont think the Red Bull rake is much higher, the angle is steeper yes, but what you have to keep in mind is that the Ferrari and McLaren for example are just longer cars, thus the angle is lower.
"Bite my shiny metal ass" - Bender

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raymondu999
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Joined: 04 Feb 2010, 07:31

Re: Korean GP 2010 - Yeongam

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Actually Renault reports that you'll be more geared towards a suzuka package in terms of setup
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wesley123
wesley123
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Re: Korean GP 2010 - Yeongam

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imo on downforce settings Spa and Suzuka arent much different, it is just gearing that changes top speeds.

I would rather go on an Spa type setup, due to the similair incredibly long straight and similair 'infield' which both have mixed low/high speed corners.
"Bite my shiny metal ass" - Bender

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raymondu999
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Re: Korean GP 2010 - Yeongam

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I think you probably would go and change it. I would rather go and select a top gear that is still drag limited than one limited by gearing. I've never heard a top gear in an F1 car hitting the limiter before. Have you?

Anyone tipping anything other than a Red Bull for pole? :mrgreen:
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kalinka
kalinka
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Joined: 19 Feb 2010, 00:01
Location: Hungary

Re: Korean GP 2010 - Yeongam

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Vettel hit the rev limit several times in SPA when wanted to overtake Button. It was strange to hear. Also if I can remember correctly there was other examples back in V10 era when they hit the rev limit in Monza in slipstream ( but not in normal conditions ).

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raymondu999
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Re: Korean GP 2010 - Yeongam

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Yes pardon. They do hit the limiter in slipstream, but not in clean air.
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bgroovers
bgroovers
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Joined: 16 Oct 2008, 17:15

Re: Korean GP 2010 - Yeongam

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I wonder if RB will still be running their flexing floor from singapore along with the flexxing wing from Japan!
http://www.youtube.com/watch?feature=pl ... QOWMKE-agw
Should be a good fight between the legal cars of McL and Ferrari though...

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ecapox
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Joined: 14 May 2010, 21:06

Re: Korean GP 2010 - Yeongam

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wesley123 wrote:guessing times on yor in game experience is just stupid to do, sorry to say that. None of them are even close to the real deal, i believe the rF version was only flat and F1-2010 version has its walls way too close also limiting it.

My quick guess is an laptime around the 1:40, it isnt an really long circuit and requires an spa package, just to have enough df in the sweeping part of the track.

After looking a bit more into it i can say the track doesnt suit a car best. A few corners suit the Red bull really well, but the slow ones and straights are more for mclaren, and hen you have ferrari in between and maybe even renault. Gonna be an exiting race.
So you are saying that picking a number out of the blue is better than using a videogame to get a baseline for an assumption? I'd say using a programs(s) that attempt to simulate the real deal as well as taking into account other factors is a lot better than just looking at a drawing and guessing.

I guess we will find out on Friday.

kalinka
kalinka
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Re: Korean GP 2010 - Yeongam

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raymondu999 wrote:Yes pardon. They do hit the limiter in slipstream, but not in clean air.
I can't find the video evidence, but if I remember correctly, then Vettel was already beside Button for a while, when he hit the rev limit, so no slipstream there. Also McLarens doesnt't hit it in SPA in any conditions. I think they (RBR) set up their gears for a better acceleration there because of the power disadvantage of the Renault engine in SPA.
I dont't think they'll make a same error in Korea, but who knows, maybe with the other setup Vettel would never get behind Button close enough...so I don't know :)

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Shrieker
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Re: Korean GP 2010 - Yeongam

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[...]
Last edited by Steven on 20 Oct 2010, 12:29, edited 1 time in total.
Reason: No trollbait please
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Greg_OR
Greg_OR
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Joined: 26 Jun 2010, 03:09
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Re: Korean GP 2010 - Yeongam

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Shrieker wrote:
wesley123 wrote:guessing times on yor in game experience is just stupid to do,
Thank you for stating the obvious.
Not that obvious, have you ever heard about simraceing community?

Besides many professional simulators use video games engines,
just take any of many F1 leagues - I had a quick look at SPA and Suzuka results and quali as well as race FLs are about 1-2 sec. from real ones.
So guessing on this basis is not stupid at all, for me.
Of course there are games and games, arcade/console ones (F1 2010) and simulators like rFactor and iRacing for ex.

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godlameroso
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Joined: 16 Jan 2010, 21:27
Location: Miami FL

Re: Korean GP 2010 - Yeongam

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Sector 1 is for traction and top speed, Sector 2 is for high speed cornering, and Sector 3 is all about good mechanical grip, only the first turn is relatively high speed.
Saishū kōnā

Shrek
Shrek
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Joined: 05 Jun 2009, 02:11
Location: right here

Re: Korean GP 2010 - Yeongam

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the bridge looks cool (and other pictures from Lotus)
http://plixi.com/p/51718976
Spencer

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Shrieker
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Joined: 01 Mar 2010, 23:41

Re: Korean GP 2010 - Yeongam

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Greg_OR wrote:
Shrieker wrote:
wesley123 wrote:guessing times on yor in game experience is just stupid to do,
Thank you for stating the obvious.
Not that obvious, have you ever heard about simraceing community?

Besides many professional simulators use video games engines,
just take any of many F1 leagues - I had a quick look at SPA and Suzuka results and quali as well as race FLs are about 1-2 sec. from real ones.
So guessing on this basis is not stupid at all, for me.
Of course there are games and games, arcade/console ones (F1 2010) and simulators like rFactor and iRacing for ex.
I have played all of them (netkar, lfs, r-factor, iracing...). My fav is iracing.

F1-2010 maybe doesn't have good physics but the tracks definitely don't suck. I played Yeongam in r-factor. The track was converted from F1-2010. I also recall setting close times to real ones with the BMW Sauber 2008 on other tracks. For Yeongam the surface is an unknown and will be a major factor for lap times. So... can't really say how accurate the time I set will be.
Education is that which allows a nation free, independent, reputable life, and function as a high society; or it condemns it to captivity and poverty.
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PlatinumZealot
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Joined: 12 Jun 2008, 03:45

Re: Korean GP 2010 - Yeongam

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raymondu999 wrote:I think you probably would go and change it. I would rather go and select a top gear that is still drag limited than one limited by gearing. I've never heard a top gear in an F1 car hitting the limiter before. Have you?

Anyone tipping anything other than a Red Bull for pole? :mrgreen:
Yes.. The redbull did this many times.. I wish I could remember the tracks (Spa?) where it happened but I am sure it happened a few time already.
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