venkyhere wrote: ↑12 Jun 2025, 13:59Oh god. More of the same.ringo wrote: ↑11 Jun 2025, 17:28Sometimes you should think before you type. If you think the F1 drivers feel everything before they react then you have a lot to learn. Rear wheel drive doesnt matter. An F1 car is not a sports car. It's an aerodynamic car firstly. The drivers are likely driving on faith in the machine 50% of the time. They are not feeling and reacting to everything. A perfect example is under braking. This is why so many time drivers make mistakes and fall of the track when the tyres are not up to temperature or the track is a little damp. They had faith in grip that they cannot feel until it's too late. They know and believe they should be able to brake at 100m or go through a corner at 150kph. But once the conditions change especially the tyres.. there's only so much you can feel and react to.
The younger drivers depend less on feeling and more on what the simulations say should be possible.
See Antonelli free practice debut last year at Monza. Blind faith in performance expectation is what happened.
it's impossible to drive a racing car without 'feel'. That too something from a category that has one of the hardest suspensions of all categories of racing. To say that 50% of the time they don't bother about feel and drive on blind trust alone, is absurd. Trust me, either you don't know what you are talking about, or are not articulating well what you are trying to say. Driving such ultra sensitive cars (F1 cars in general, from any era) is like a delicate dance, it cannot happen without 'feeling' what the car is doing, all the time. The only difference between 'in control' and 'lost control' is 'how well the feel was judged' for previous input and how well the next input is going to be provided 'in prediction' of how the car is going to react next. A glaring example of this mechanism - the 'build up' of the laps they do in practice, before quali, successively trying to exploit the limit of grip more and more each time they run.
To say that 'feedback' is less important to younger generation drivers who have grown up on sims , than the older generation, is incorrect. What you call 'throwing the car around' is what even the older generation did. Just that newer generation cars have more 'tools' to on-the-fly adjust the behavior of the car to driver inputs. The human mechanism of 'driving' has always been the same.
With due respect, in the above video, James Vowles seems to disagree with you, my friend ...